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Use same code for iOS, Android and Web Player

Hello **Is it possible to write one Unity3D application that will work across Unity Web Player, Android and iOS?** I am thinking that maybe I could write my Application in C# and for the Unity Web Player I insert the C# code inside a script element. Given I have the iOS and Android extensions is this possible to do this or will I have to write 3 different applications? Can I write a Unity3D application for iOS all in C#? Can I write a Unity3D application for Android all in C#? Are there plans in the future to deploy Unity Web App to Safari-iOS and Android-Web-Browser? Could I really get my one application codebase to work across all 3 platforms? For the Web Player only I would deploy it like so...

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