Use same code for iOS, Android and Web Player
Hello **Is it possible to write one Unity3D application that will work across Unity Web Player, Android and iOS?** I am thinking that maybe I could write my Application in C# and for the Unity Web...
View ArticleIntegrating .jar file with unity
I want to integrate AirpushSDK with Unity. I have read the Unity help on integrating Android plugins but I am having some trouble trying to get it to work. Could someone please guide me? How can this...
View ArticleHow to send sqlite database file created by the game to server in unity android?
I am creating an sqlite database through my unity game for android device. I want to send the database file to server. For this I used FTP ( the "ftplib" library). This works while you test the game in...
View ArticleIs it possible to add Java UI to unity
Is it possible to add Java UI to unity without extending the player as in via a plugin. I have figured out how to get resources and such using reflection but when i add the views to the unity project...
View ArticleSplash Screen Problem Android Unity Pro
Hi !! I am new in unity development . In my android project I have an activity which is like a home screen. After that I want to start unity LaserPegsProxyActivity(Game screen). I dont want to have...
View Articlefacebook integration in my unity3d android game
Hello, How to integrate facebook in my unity3d android game ?? I want to share scores in facebook wall. Please help me to solve this. I find a lot but not get any sample for share on facebook via my...
View ArticleCollision Does not Detected In Mobile Android Device
I am developing 2D shooter kind of game. I am moving my player left and right and My Enemy comes from top to bottom on Y axis. Player Script : if (Input.touchCount > 0 &&...
View Article[HELP] C# GUI, not showing up in camera
**Hello everyone, im new to unity and C# please help. The GUI layout, label and buttons are not showing up when i drag them to camera or deploy it on an android phone. The script is written in C# and I...
View ArticleUnity3D Vuforia - How to auto play animation? (Android)
I have add Animator and Animation into my Game Object(R8AR)'s inspector. The model appear but it could not play animation in my android phone. Below image also shown Preview Animation is work in Unity...
View ArticleTrouble when using System.io.File in Unity
I hit the following problem when I try to buid a windowsPhone 8 and webPlayer game from Unity: "error CS0117: System.IO.File' does not contain a definition forWriteAllLines' " but the System.io.File...
View ArticleUnsatisfiedLinkError while linking unity android lib project with eclipse...
I am new to unity using version4.3.4. I Made a small project in unity and exported it as an android project. Than made a test project and included my unity android project as a library in this...
View Article.apk file creation error.
Error building Player: Win32Exception: ApplicationName='C:/Program Files/Android/android-sdk\tools\zipalign.exe', CommandLine='4 "C:\Users\android's\Documents\New Unity Project...
View ArticleUnity Ads is working in editor but not on android device
I got Unity Ads to work in the editor, when the ad is triggered i get "Here should be your ad unit (things seem to be working)" but when i trigger the ad on my device, the sceen goes black and the app...
View Articleusing both admobs and unity ads together
i was wondering whether it is possible to use video ads from unity ads and banner ads from admobs in a game ???
View ArticleUnityAds on android unreleased
Hello everyone, I'm having an issue with the Ads, but i don't know if that's actually an issue or what. I have this game, I uploaded it to the play store as beta version and then i went to the unity...
View Articleunity android 8 not sharing screenshot.,android 8 not share screenshot.
if (!Application.isEditor) { AndroidJavaClass intentClass = new AndroidJavaClass("android.content.Intent"); AndroidJavaObject intentObject = new AndroidJavaObject("android.content.Intent");...
View ArticleCalling unity from android native activity back screen for 3 seconds.
Hi, I'm invoking unityplayer activity from android activity. when I do this there is black screen for 3 seconds before loading SCENE. Is there any way to remove this or other way to show image instead...
View Articlejava.lang.Error: FATAL EXCEPTION [Thread-296]
**My app is crashing on some device on play store.. please help.** Device model : samsung SM-J600FN Device fingerprint: samsung/j6ltexx/j6lte:9/PPR1.180610.011/J600FNXXU3BSD2:user/release-keys Caused...
View Articleexporting multiple unity games in single unity file with different activity
I want to have different activity for different games if unity file imported to android studio. Can we import a unity file such that if I have multiple games then for each game I got a different...
View ArticlePossible bug in unity touch phase for android ?
I am pretty new to unity and have been working on my first ever android game. Most of the elements function properly but there is this one little inconvenience which makes playing the game almost...
View ArticleUnity Ads not working on build
I've implemented simple unity ads in my project for android. It is working properly in the editor but when i build it into app to test in my phone, they are not working. Can anyone tell if my following...
View ArticleUnity can not see my mob device(unity remote)
- SDK NDK JDK are correctly downloaded and the path is also right - in unity settings a device is chosen as "any android device" - whole project is on android build - unity remote downloaded and dev...
View ArticleThe compiled game doesn't work on Android, but work on Editor
Hello there! My game doesn't work after compilation(more precisely the movement script), i tryed remove new script, update unity, update JDK, change script execution order, but it didn't fix my...
View ArticleOnUnityAdsDidFinish() repeats when I restart the game
When OnUnityAdsDidFinish () starts, it works, but when I restart the game (load the same scene again), **I don't know why, but (when the ad ends) OnUnityAdsDidFinish (), it starts twice.** If I restart...
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